I decided “Oh, well maybe I’ll come back in a few months and start it up again! Now, I’ll admit it: I’m no savant at fighting games, mainly because I don’t play them. However, in the beta, I was loving the gameplay. It was incredibly fun and exciting. But then, everyone was new to the game, and most people didn’t have much time to experiment with more than one hero. So, as I return, I’m but a measly rep 1, with about 13 hours put into the game. I go to a duel, hoping that I come across someone of a similar skill. Perhaps I would have, if the skill based matchmaking didn’t fucking change into “All skill levels” in about 30 seconds.
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Originally Posted by kweassa1 Go to original post See, that’s where you are wrong. If you’re going to protest something, then you protest it on grounds where you aren’t morally compromised in this manner. You do it like how they organized it with the “Blackouts” way back in March, or if you can’t be bothered to make efforts on that scale, you do it by either not playing the game, deleting it from your PC, or any method that doesn’t basically take “hostage” other people who may not agree with you and make it miserable for them just because you’re miserable for some reason.
I’ve said this a thousand times. When you press that matchmaking button and enter a matchup with other living, breathing people,. Everyone already knows what the game is like, what potential problems, mishaps, or grievances you might fall into during any number of possible outcomes. You can be matched against people you’ve got no hope of defeating, or be put into a team with 3 other helpless newbies.
You can be fighting against a trolling team of 4 centurions, or your own team might be a premade of trolls that does nothing but spam emotes. Whatever happens in the game, once you enter it you’re agreeing to the terms and conditions laid out by the random nature of matchmaking — whatever players of whatever skill level, preferences and class selection. Don’t try to paint this as some kind of holy crusade where these people are doing any kind of “good”, because it ain’t. Suggesting some kind of wonky “protest” by screwing your own team members, sabotaging other people’s efforts into the game, basically ruining everyone else’s fun on some weird, personal agenda is simply unacceptable.
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Sounds like pay to win at it’s worst. But it’s only equal footing equipment-wise, not skill-wise. Using the example in the patent, if a crap sniper gets paired with a great sniper and that great sniper is using a rifle that you’d normally only unlock by grinding as a sniper, allowing the crap sniper to buy that rifle using real money is not suddenly going to make them a great sniper. They’ll still be a crap sniper. They’ll just be a crap sniper with a much better gun than they had previously.
And the people who can fool themselves into thinking that they can buy skill are not, in my experience, people who stick with a game very long once they realise how badly they suck. They’re more likely to think they’ve been conned by the purchase and start yelling about refunds. But you’ve missed the point here, and that’s a completely different issue which really borders on off-topic. Jesus, it’s like you love billboards or something. And wouldn’t THAT be “prior art”?
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► Centurion Mk 5/1 RAAC First Details, Province Map Returns! – World of Tanks 1.1+ Update News
Community Test Playlists built entirely from Community created content And more… based on community feedback! Our goal is take what MCC player want and get it into the game! Cheers, Postums Thanks Postums! And remember, in addition to a fully revamped offering of Matchmaking Playlists, MCC will also receive a bona fide Custom Game Browser in a future update which will even further support all the game maps and modes your heart desires. Dev Tools I finally got annoyed enough that a lot of our debug tools and console output were not working correctly…that I fixed them!
Somehow, someone modified the asset for this object and deleted its properties, which the Forge system requires in order for you to be able to interact with it.
Our soap stars seem to be living lives filled with way more drama than those of the characters they portray on television. If “popular magazine” hadn’t.
Eh while true this has to be better than that reskinned train SH. The difference is that the Devs are currently seeking player feedback on this one and people have been giving them plenty of feedback, a lot of it is very constructive and people are definitely mentioning improving the hook layout. Considering this SH is slated to release at the end of this month I imagine the easiest thing they can possibly do is to do some more fine tuning to the hooks. Too many strongholds have been ruined by whatever thoughtless Dev they put in charge of slapping down hook tiles.
Whenever I see a medium-narrow hook in the middle of a wide open space I want to punch the idiot who thought that was a smart idea. Yes, it features Rishi architecture and design aesthetics but that is not the same thing as a blatant copy. Early July is not usually considered the 31st.
Added the new winter map, “Glacier”. Changes to the Graphics and Effects The new water has been added to all maps; now it varies: Added new effects on all maps: Added realistic shell tracers. Reworked all vehicle effects: Completely reworked the effect of shells hitting various terrain types:
The Centurion Mk. 7/1 is a British tier 9 medium tank. This upgraded version of the Centurion was developed by Leyland Motors and featured an expanded hull, improved cabin design, larger fuel tanks, and enhanced armor.
Since in addition to being very light, the tank was also very short half a meter shorter than the AMX , the driver used a reclined position and the gunner had to have his body halfway inside the hull, making turret traverse limited: The prototype is preserved at the Museum of Armour in Saumur. These prototypes featured a oscillating turret with a cupola for the gunner located along the turret centerline. The turret itself was offset to the left in order to make room for a driver’s compartment in the hull.
These weapons were to be reloaded by the driver either by rotating the turret so that the driver could open his hatch and insert new projectiles without leaving his seat, or by having the driver climb out and reload the weapons from a standing position next to the tank. It was also suggested that the rear ends of the mm weapons’ barrels be cut so that the rear sections could be rotated into the turret, allowing the gunner to reload the weapons without opening his hatch.
Another version of the tank featuring two mm weapons, each with a five-round revolver-type autoloader , was suggested but not constructed. A prototype featuring a combination of these weapons two SS on the right side of the turret and one SS on the left was built. Archived from the original on June 10, Archived from the original on
Updated What is the Sandbox? Your participation will help us gather feedback on possible changes, and you’ll have more opportunities to influence development moving forward! While we can’t reveal all the details yet, we can say one of the things you’ll test is some new ways we’re thinking about artillery! How do I get access to Sandbox? Fill out and submit an application via the button below:
What is the Sandbox? We’re setting up a new and special test server dubbed the “Sandbox” server, where we’ll work with you to test new game balance changes in World of Tanks. Your participation will help us gather feedback on possible changes, and you’ll have more opportunities to influence development moving forward!
Superior Block visual feedback used to be inconsistent across characters. In general we make the weapon or shield flash for the duration of the Superior Block. However, the full body flash was often mistaken for the Uninterruptible Stance visual effect which is also full body. Guard Break can be countered if you press Guard Break within ms. Guard Break cannot be interrupted if done on a target that is in a Recovery, Dodge or Attack. Assassins Assassins not falling Unbalance when thrown out of stamina is resolved.
Another issue the community picked up on. In some cases, Assassins were able to prevent Unbalance from happening when thrown while out of stamina. It happened because of their specific Guard Switch. When buffered just at the moment they got guard broken, it would bypass the Unbalance. This issue is now resolved. Revenge Revenge activation no longer interruptible by Emotes.
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These new prototypes were the start of the usage of the Schachtellaufwerk wheel arrangements, but these also never passed prototype stages and were both cancelled in During the development of the prototypes above, the German invasion of France showed that the Allied tanks such as the Somua, Char B1, and Matilda II were impervious to their current anti-tank weaponry and a need for better armoured and armed tanks were emphasized.
So on May 26, , Henschel and Porsche were asked to submit designs for a 45 ton heavy tank that was to be ready for demonstration by June During their development in June , Germany initiated Operation Barbarossa against the Soviet Union and was shocked by appearance of the T and KV-1 tanks that were invulnerable to all but the most potent anti-tank weapon in German inventory, one of which was the 88 mm FlaK cannon.
The potency of the 88 mm cannon against the heavily armoured tanks that the Germans faced had Hitler ordered that the heavy tank design undertaken by Henschel and Porsche to utilize the 88 mm as its main armament instead of a 75 mm cannon. The designs of the tank was finalized and ready for demonstration on April 20, , Hitler’s birthday, and showed the VK